The real-time game engine revolutionised Sony's workflow.
The next Witcher game will adopt Nvidia's RTX Mega Geometry system, which is designed to handle extremely complex scenes in ray-traced environments.
The digital tool uses motion capture and Unreal Engine to help choreographers, producers and designers collaborate on large-scale movement during pre-production.
Doug Wintemute is a staff writer for Forbes Advisor. After completing his master’s in English at York University, he began his writing career in the higher education space. Over the past decade, Doug ...