Kenneth Ma, left, a member of the University of Washington team behind the PrezVR virtual reality presentation app, gives a demo to Lawrence Tan, right, a fellow computer science student attending the ...
“Hi, Julie,” called Rana Tuncer, a senior computer science major at the University of Delaware. No, Tuncer was not greeting a fellow peer — she was interacting with a computer-generated patient while ...
This is the second in a two-part series on gospel access made possible through virtual reality. Read the first story here.
As immersive technologies – augmented, virtual and extended reality (AR, VR, XR) – and virtual environments mature, collaboration between and among gamers, researchers, designers, engineers, ...
Human-machine interface technology is used by almost all industrial organizations—including energy, transportation, manufacturing and more. At Case Western Reserve University’s Case School of ...
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