FARGO-Most mobile games are fun for a day or two before they become repetitive, difficult or just plain boring. I very much expected "SimCity BuildIt" to suffer from this same problem - most "free to ...
Free-to-play games often look appealing, but it’s difficult to know at a glance whether the business model is insidious and fun ruining, or reasonable and worth pumping a few bucks into. With Freemium ...
Creative Director at EA's Helsinki-based mobile studio Track Twenty, Petri Ikonen has been in the industry since starting as a game designer in 2003 at Sumea. During that time, he's designed a number ...
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