This morning, the Khronos group announced some big advances in the OpenGL ecosystem. Including the fact that Android L integrates OpenGL ES 3.1 with AES. This is a big deal as these are all 3D ...
March 11, 2010 – San Francisco, GDC 2010 – The Khronosâ„¢ Group today announced the release of the OpenGL® 4.0 specification; a significant update to the most widely adopted 2D and 3D graphics API ...
The OpenGL ES 3.1 specification was released in March 2014 and provides the most desired features of desktop OpenGL, including GPU Compute shaders, in a standard that is suitable for mobile devices.
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